top of page

PROJECT_LAMORDIA (Tuesday Evening)

Tue, 08 Dec

|

TableMinis Extended

You are inside a facility that does not want you to leave. Somewhere in here, there are answers. Getting to them is the problem.

PROJECT_LAMORDIA (Tuesday Evening)
PROJECT_LAMORDIA (Tuesday Evening)

Time & Location

08 Dec 2026, 7:30 pm

TableMinis Extended, 16 Arumugam Rd, #05-01, Singapore 409961

About the Event

PROJECT_LAMORDIA

Classified. Ravenloft. Domains of Dread.


You did not choose to come here. Nobody does.


Mordenheim Kinetics is a vast, sprawling industrial facility somewhere in the Domains of Dread, overgrown, half-ruined, and very much still operational in the ways that matter most. The Mists brought you here.


The only way out is through. Through the eerie grotto beneath the atrium, where something lurks in the dark and calls itself Adam. Through the dangerous sublevel, where rival engineers and rampant experiments have made the corridors into a gauntlet of electrical hazards and territorial monsters. Through the laboratories of a depraved technologist who considers your party his most interesting subjects yet.


Three sectors. Three ways to escape. A facility that watches everything, because someone always is.


PROJECT_LAMORDIA is a gothic science-horror campaign built on the bones of Ravenloft’s darkest traditions, filtered through something industrial, clinical, and deeply wrong in a distinctly modern way. Each arc is its own complete story. Together, they build into something larger and more unsettling than any of their parts.


The Mists brought you here for a reason.

Whether that reason benefits you is another matter entirely.


Highlights

  • Gothic Science-Horror: Ravenloft filtered through a ruined industrial facility, clinical dread at its best

  • Three Distinct Arcs: Each sector of the facility is its own world with its own horror

  • Choices That Matter: Every arc presents moral decisions with real consequences

  • A Facility That Watches: Someone always knows where you are, and what you are doing

  • Escalating Dread: The deeper into Mordenheim Kinetics you go, the stranger everything becomes

________________________________

Game Style & Requirements

  • System: Dungeons & Dragons 5.5E (2024)

  • Game Style: Gothic horror, investigation, survival, moral dilemmas

  • Tone: Gothic science-horror, clinical, unsettling, and deeply atmospheric

  • Combat: Medium

  • Roleplay: High

  • Exploration: High


  • Character Level: Starting at Level 1, progressing to level 5

  • Recommended For: Players who enjoy atmospheric horror, moral complexity, and layered investigation

  • Content Warning: Body horror themes, human experimentation, and gothic horror throughout

________________________________

Session Details

  • Sessions: 8 sessions (Session 0 + 7)

  • Dates: Tuesdays, 8 Dec, 15 Dec, 22 Dec, 29 Dec, 5 Jan, 12 Jan, 19 Jan, 26 Jan

  • Time: 7:30 PM – 10:30 PM

  • Location: TableMinis Extended @ MacPherson (16 Arumugam Road #05-01 Singapore 409961)

  • Price: $38 per player per session

________________________________ If you have any questions, feel free to reach out on WhatsApp +65 8887 4937.

We’re happy to help.

Tickets

  • PROJECT_LAMORDIA

    Pay Session by Session Join the full adventure but pay as you go. Pay for the first session now, then receive reminders to make payment before each upcoming session. Pay Full Adventure Upfront Settle all 8 sessions at once for a no-fuss experience. One payment, and you’re set for the whole adventure! Note: “Quantity” refers to number of players (pax), not number of sessions.

    From $38.00 to $304.00

    • $38.00

    • $304.00

    Total

    $0.00

    Share This Event

    bottom of page