Episode 2: The Lost Caverns of Tsojcanth [S1]
Tue, 21 Apr
|TableMinis Studio
A legendary archmage vanished. Her lair did not. Somewhere in the Yatil Mountains, Iggwilv's lost caverns wait, filled with demons, ancient traps, rival factions, and a hoard that has swallowed entire expeditions whole. Every Tuesday, we go deeper.
![Episode 2: The Lost Caverns of Tsojcanth [S1]](https://static.wixstatic.com/media/10a6a7_4dd574c3d8674c1f8489ddff1bfb92b2~mv2.png/v1/fill/w_980,h_980,al_c,q_90,usm_0.66_1.00_0.01,enc_auto/10a6a7_4dd574c3d8674c1f8489ddff1bfb92b2~mv2.png)
![Episode 2: The Lost Caverns of Tsojcanth [S1]](https://static.wixstatic.com/media/10a6a7_4dd574c3d8674c1f8489ddff1bfb92b2~mv2.png/v1/fill/w_980,h_980,al_c,q_90,usm_0.66_1.00_0.01,enc_auto/10a6a7_4dd574c3d8674c1f8489ddff1bfb92b2~mv2.png)
Time & Location
21 Apr 2026, 7:30 pm – 10:30 pm
TableMinis Studio, 10 Arumugam Rd, #08-02, Singapore 409957
About the Event
The Lost Caverns of Tsojcanth [Season 1]
Deep in the Yatil Mountains lies a lair once belonging to Iggwilv, the Witch Queen, one of the most feared archmages in history.
She is long gone. What she left behind is not.
The caverns are vast, dangerous, and very much alive. Demons bound by forgotten magic still prowl the tunnels. Rival nations are racing to claim what lies within. And the deeper you go, the stranger things become.
Three nations border these mountains. All of them want what's inside. None of them have managed to retrieve it.
Now it's your turn.
The Lost Caverns of Tsojcanth is a drop-in, drop-out long campaign where each Tuesday session is a self-contained expedition into one of D&D's most storied classic megadungeons.
Originally published in 1982 and reimagined for 5e, this is a dungeon with real history, real danger, and real rewards.
You don't need to attend every session. But every choice your party makes leaves its mark.
Campaign Concept: The TableMinis Spelunkers Guild
All characters are members of the TableMinis Spelunkers Guild, an adventuring collective dedicated to mapping, surviving, and conquering the Lost Caverns.
Between sessions, guild members can:
Share expedition updates
Trade magic items and loot
Strategise for upcoming sections
Coordinate parties when certain areas demand specific skills or roles
Every Tuesday is a new chapter in the descent.
Highlights
Classic Megadungeon: One of D&D's most legendary published adventures
Drop-In, Drop-Out: Join any week, each session is a self-contained expedition
Escalating Danger: Two cavern tiers, each more punishing than the last
Faction Encounters: Not everything wants to fight, but most things do
Long-Term Rewards: Loot and XP carry across sessions
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Game Style & Requirements
System: Dungeons & Dragons 5E (2024)
Game Style: Dungeon Crawl / Exploration
Combat: Difficult to Deadly
Roleplay: Medium
Playstyle: Balanced exploration, combat, roleplay, and puzzles
Character Levels: Starting at Level 5, progressing to Level 11/12 as the campaign develops
Who This Is For
This campaign is welcoming to players who are newer to D&D, but a basic familiarity with the game is expected. If you have played at least one or two session of D&D before, or have completed a TableMinis Learn to Play D&D: Beginners Taster session, you are ready to join.
Completely new to D&D? We recommend attending one of our Beginners Taster session first.
Between Sessions
All players will be added to a dedicated WhatsApp group for the campaign. This is where we coordinate:
Expedition updates and dungeon progress
Party planning and role coordination
Loot discussions, item trades, and gold logistics
Scheduling notes and announcements
This keeps the campaign flowing smoothly despite the drop-in, drop-out structure.
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Notes from TableMinis
The Lost Caverns of Tsojcanth is a classic for a reason, and it doesn't pull its punches.
Expect challenging tactical combat, genuine exploration, layered encounters that reward curiosity, and a dungeon that has humbled adventurers for decades. Characters who survive long enough will uncover something far older and far more dangerous than a simple treasure hoard.
This is not a solo hero story. It is a shared descent into one of the most infamous dungeons ever written.
Grab your gear. The mountains are waiting.
Every Tuesday, we go deeper. ____________________________________________________
If you have any questions, feel free to reach out on WhatsApp +65 8884 0350.
We’re happy to help.
Tickets
Into the Witch Queen's Lair
$38.00
Total
$0.00
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