Daggerheart: Age of Umbra (Monday Evening)
Mon, 03 Aug
|TableMinis Extended
In a dying world immersed in relentless shadow and nightmarish monsters, small communities hold fast to the light, hoping those who endure can find a way to save this broken realm before all is lost to darkness.


Time & Location
03 Aug 2026, 7:30 pm – 10:30 pm
TableMinis Extended, 16 Arumugam Rd, #05-01, Singapore 409961
About the Event
Daggerheart: Age of Umbra
A Daggerheart Campaign. 4 Sessions. Level 1 to Level 2.
The world is dying. Relentless shadow has consumed most of what once existed, cities, roads, kingdoms, memory. What remains are small communities of survivors, holding fast to whatever light they can keep burning, hoping that someone, somewhere, can find a way to pull the world back from the edge before the darkness takes everything.
Your village is one of those communities. It has endured. It has survived. It has done so because of a sacred artifact that holds the Umbra at bay: a fragile, irreplaceable point of light in a world that has almost none left.
That artifact has been stolen.
Without it, the village has days. The Umbra does not negotiate. It does not hesitate. And whatever waits out there in the unforgiving dark between here and where the artifact now rests is not going to make the retrieval easy.
Age of Umbra is a grim, atmospheric, narrative-driven campaign built on dread, urgency, and the particular kind of courage that comes from knowing the odds and going anyway. A world that needs you to succeed.
Highlights
A World on the Edge: Grim, ominous, and deeply atmospheric dark fantasy
Urgent Stakes: The village survives or falls based on what your party does
Into the Umbra: Venture into a darkness that is alive, ancient, and hostile
Player-Driven Story: Your choices shape how the mission unfolds
Daggerheart System: Narrative-first, theater of the mind, built for emotional stakes
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Game Stye & Character Details
System:Â Daggerheart
Game Style:Narrative-driven dark fantasy, player-driven survival
Tone:Â : Ancient, daunting, grim, ominous, terrifying, tragic, and worth fighting for
Combat:Â Medium
Roleplay:Â High
Playstyle: Narrative-driven, Theater of the Mind, player-centred
Characters:Â Level 1 to 2 (You will create your own characters in Session 0)
Recommended For: Experienced roleplayers who enjoy emotionally driven, high-stakes narrative play
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Session Details
Sessions: 4 sessions (0+3)
Date:Â Mondays, 3 Aug, 17 Aug, 24 Aug, 31 Aug
Time: 7:30 PM – 10:30 PM
Location:Â TableMinis Extended @ MacPherson (16 Arumugam Rd, #05-01, Singapore 409957)
$38 per player per session ($152 for the full adventure)
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If you have any questions, feel free to reach out on WhatsApp +65 8884 0350.
We’re happy to help.
Tickets
Hold the Light
Pay Session by Session Join the full adventure but pay as you go. Pay for the first session now, then receive reminders to PayNow before each upcoming session. Pay Full Adventure Settle all sessions listed here at once for a no-fuss experience. One payment, and you’re set for the whole adventure! Note: “Quantity” refers to number of players (pax), not number of sessions.
From $38.00 to $152.00
$38.00
$152.00
Total
$0.00
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