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Ramp up your role-playing game (RPG) and make your character your own with this fun, interactive workbook—an essential addition to any player’s gaming kit.


You’ve chosen your class, bought your weapons, and rolled for your stats, and you’re now the proud owner of your RPG (role-playing game) avatar. But before you begin your adventure, there’s so much more you can do with your character to make him or her your own! Just how evil is she? What does his dating profile look like? Where did she get that scar? What does he want for his birthday? With fill-in-the-blank narratives, prompts, and fun activities to help you customize your character at the start of the game, or build out your backstory as you play.


The Ultimate RPG Character Backstory Book will help you fully imagine your character and bring them to life for the ultimate gaming experience!

The Ultimate RPG Character Backstory Guide

SKU: 9781507208373
Out of Stock

Love Character Creation?

This is a brand new book by James D'Amato from the One-Shot Podcast Network Fame.


For Dungeon Masters:

We tend to spend most of our focus on plot, story arcs, characters backstories and the adventure progress. All very essential and important in running a successful campaign.

However, the minute details, the "here and now" aspect of running games are equally as important. We all could use a little bit more insight into this area. This book helps with that in a sincere and impactful way.


We need to encourage players to develop their characters as well. Using this book, you can provide simple and fast exercises to your players. Exercises like fill in the blank narratives, direct questions and roll tables.


Do this in between sessions, your players will constantly build their characters and the game that much more alive at the table.


For Players:

If you enjoy character building, this book is made for you.

The current player handbook is a quick way of character creation and is great for the Adventure League Sessions and One-Shots.


But if you are or will be involved in a long campaign, a deeper and more thought-provoking method is necessary to flesh out that back-story, motivations and quirks your character will have.


For example, your alignment can be much more detailed. There is a simple yet effective exercise in the book that helps with that - If a cat is stuck in a tree - what will your "Good, Evil, Neutral" character do? Examples like these help facilitate you, in deciding the many facets of your build.


Essential Purchase: Players who want deeper and more fleshed out characters.


Highly recommended: For DM's that are running or will run very character-driven campaigns


Worth It! For the DM's who want to improve the game experience on a whole.