Abomination Vaults (Wednesday Evening)
Wed, 06 May
|TableMinis Studio
A lighthouse that should be dead still burns. Something beneath it has woken up. And the town built on the bones of the heroes who stopped it once before is running out of time.


Time & Location
06 May 2026, 7:30 pm – 10:30 pm
TableMinis Studio, 10 Arumugam Rd, Singapore 409957
About the Event
Abomination Vaults
One of Pathfinder's most popular and exciting campaigns is now adapted to Dungeons & Dragons 5e.
When the mysterious Gauntlight, an eerie landlocked lighthouse, glows with baleful light, the people of Otari know something terrible is beginning.
Five hundred years ago, a wicked sorcerer named Belcorra Haruvex used this lighthouse to fuel her plans, raising an army of monsters in the sprawling dungeons beneath it, preparing to unleash them on the city that exiled her family. She was stopped before she could finish. The heroes who stopped her founded the town of Otari and retired there. They never knew what remained below.
Now Gauntlight burns again.
Evil stirs in the depths of the Abomination Vaults, ten levels of dungeon carved into the earth beneath the lighthouse, filled with centuries of monsters, factions, traps, and horrors that have been growing in the dark ever since.
Belcorra's spirit has awakened. The creatures below are moving. And Otari, the town built by the very people who thought they ended this, is directly in her path.
You are its newest heroes.
What begins as a local threat draws you deeper and deeper beneath the lighthouse, through ruins, libraries, arenas, laboratories, prisons, and hunting grounds, all the way down to the ancient shrine at the bottom of everything. Each level darker and more dangerous than the last. Each level with its own factions, secrets, and stories accumulated over five hundred years of neglect.
The dungeon is vast. The threat is real. And the further you descend, the more you understand what Belcorra was building, and why stopping her matters more than anyone in Otari realises.
Content Warning
Abomination Vaults contains themes of suicide, ableism, body horror, and human experimentation alongside its adventure and action. Player consent, including that of the GM, is vital to a safe and enjoyable experience for everyone at the table. A Session 0 conversation about content and comfort is required before play begins.
Highlights
Pathfinder's Most Beloved Campaign in D&D 5e: A legendary dungeon crawl, now fully adapted
Ten Levels of Megadungeon: Each with its own character, factions, and escalating danger
Level 1 to 11 Progression: Full character arc from local hero to world-saving legend
A Living Dungeon: Centuries of history, infighting, and ecosystems beneath your feet
High Stakes: The town of Otari depends on what your party does next
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Game Style & Requirements
System: Dungeons & Dragons 5.5E (2024)
Game Style: Dungeon crawl, exploration, tactical combat
Tone: Dark fantasy, gothic undertones, classic dungeon adventure
Roleplaying: Medium
Combat: High, increasingly lethal the deeper you descend
Exploration: Very High
Player Style: Narrative-driven, exploration-heavy, investigative players who enjoy roleplay and collaborative storytelling
Recommended For: Players with a genuine interest in investigation, intrigue, faction politics, and long-term planning
Recommended for: Players who enjoy exploration, tactical combat, and long-form character growth
Character Level: Starting at Level 1, progressing to Level 11
Character Parameters: To discuss with GM upon game confirmation and in Session 0
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Session Details
This is a long-running campaign that could span 50 sessions or more, depending on the party's pace and customisation of the adventure. Please note: commitment is required for this adventure, while missing one or two sessions occasionally is fine, we do need consistent attendance to ensure a smooth experience for everyone.
The dates listed here are for Part 1. Future sessions will be renewed on a monthly basis.
Dates: Wednesdays, 6th May, 13th May, 20th May, 27th May, 3rd June
Time: 7:30PM - 10:30PM
Location: TableMinis Studio @ MacPherson (10 Arumugam Road, LTC Building A, Level 8, #08-02, Singapore 409957)
Price: $38 per player per session (Total: $190 per player for Part 1)
________________ If you have any questions, feel free to reach out on WhatsApp +65 8884 0350.
We’re happy to help.
Tickets
Descent into the Vaults
Pay Session by Session Join the full adventure but pay as you go. Pay for the first session now, then receive reminders to PayNow before each upcoming session. Pay Part 1 Settle all sessions listed here at once for a no-fuss experience. One payment, and you’re set for the whole adventure! Note: “Quantity” refers to number of players (pax), not number of sessions.
From $38.00 to $190.00
$38.00
$190.00
Total
$0.00
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